In a cyberpunk world, anyone can build their own tower, as long as they can defend it from the hungry cybercats. This is the story of Tower.

This is our entry for PJP game jam: https://itch.io/jam/pjp-game-jam-2024-1

This game is about building weapon builds (like in ARPGs like Diablo). There are only 5 slots at most, and the enemies keep coming. There is no end to this game so far, only inevitable death - and bubblegum!

It was the first gamejam for Tariktasci, the second for Private Coppery and Fyoriosity, and the fifth for Kolpaque, which means we had very litte experience - But we tried our best!

In 48 hours, we had time to show the main game loop, but not to polish and add a lot of things we wanted to. Imagine a game with more enemies, more weapons, classes, resource management and everything that makes up an ARPG, only on one screen and with one tower. However, this is how far we got, and we hope you will enjoy what we made for a little while.

Please feel free to leave constructive feedback!

Enjoy the game!

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Credits:

Kolpaque - Coding cranium
Idea, coding, implementation, graphics, task management and general suffering

Tariktasci - Cybersoundborg
Sound effects, music, and enthusiastic scouting

Private Coppery - Cuthulean pixelwarrior
Pixelart, Art direction, and palette purveyor

Fyoriosity - Confused synthwavespectre
Pixelart, animation and communication

Color palette: REBIRTH PALETTE by VII - Lospec - https://lospec.com/palette-list/rebirth

Sound and music: Tariktasci, Envato Assets and using SunoAI

Engine: Godot

Assets made using Aseprite

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